Here are some links that I snaked from the much better site: http://msdn.microsoft.com/en-us/library/windows/apps/bg182410.aspx Here are the 11 links you will need for DirectX variations in DirectX 11.2 Dynamic shader linking Frame buffer scaling GPU overlay support DirectX tiled resources Direct3D low-latency swap chain present Function linking graph support DXGI Trim API and map default buffer Multithreading with SafeImageSource Composition of XAML visuals Direct2D batching with SafeImageSource...(read more)
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